The announcement of a new Resident Evil game is always an event, except when it relies on a new multiplayer experience, attempts that have too rarely been convinced so far. Re: Verse is a competitive TPS thought to celebrate with fan service the 25th anniversary of Capcom’s zombie franchise. Resident Evil Re: Is Verse able to make people forget the online wanderings of the past?
The Resident Evil Re: Verse Open Beta is available from April 8 to 11, 2021. The jeuxvideo.com editorial team took the opportunity to discover Capcom’s new competitive TPS for a few hours, a shooter playable only online.
Fan versus Fun
Resident Evil Re: Verse humbly presents itself as a competitive TPS pitting 4-6 players against each other in closed arenas, nothing more, and fulfills the PvP shooter specification. Capcom’s project incorporates some elements echoing the main series without distorting a genre from which it borrows its unique game mode (Death Match), its scoring system, its Kill Streaks, and much more. The Open Beta offers fans the role of 6 heroes, namely Chris and Claire Redfield, Jill Valentine, Leon S. Kennedy, the mysterious Ada Wong and finally the operator of the company Umbrella… Hunk. These characters well known to players are forced to confront each other, versus oblige, in equally iconic places, starting with the infamous Raccoon City police station, the only arena available when it comes time to put down our first impressions on paper.
The Capcom Shooter does not invent anything, and is content to apply a Resident Evil “skin” … well almost … on a formula that has proven itself. Aim, shoot, dodge and survive sums it up perfectly. Nevertheless, the characters have weapons, skills which are all winks supported to the series, and even statistics, which are specific to them, which adds a touch of depth to a gameplay which has been seen and reviewed. Even the feeling of arms in hand, essential in this type of game, only too rarely succeeds in invigorating confrontations that are sorely lacking in intensity and panache. Fortunately, Re: Verse intentionally alters the DNA of competitive TPS. Death in Resident Evil is just the beginning, and that couldn’t be truer in this spin off that turns defeated players into very (too) powerful biological weapons.
Gameplay: Top 1 with Claire Redfield in the police station
In the event of premature death, the heroes transform according to the number of virus capsules collected beforehand in the environment, and with a slight dose of randomness, into one of the following 5 biological weapons: the Mycomorph Colossus, the Hunter Y, Jack Baker, the Nemesis and finally the Tyrant S. In order to balance the clashes, these creatures also endowed with aptitudes continuously lose points of life in addition to the received damage. Once their health is reduced to zero, the creature dies to allow the hero to reappear. If on paper, the addition of biological weapons allows Re: Verse to extricate itself from the banal TPS, in fact, it makes the fights all the more muddled, and forced the survivors to let themselves be defeated for the sole purpose of letting speak the omnipotence of genetics.
From a technical point of view, what can we say, except that this Resident Evil developed with Capcom’s RE Engine is proving stable. The opposite would have been surprising. Re: Verse shines neither by its visuals, nor by its artistic direction much less realistic than on the previous productions stamped “RE” of the Japanese publisher. The rendering praises in the end between anyone and the “cartoon” without being able to find a balance. Last but not least in the context of a 100% online experience, matchmaking. Public only, the latter alone cannot bring in players to populate servers currently deserted. However, this could change during the Open Beta, then at the release of the game. The lack of a feature allowing you to directly invite friends is also to be deplored, and directly impacts the experience.
Re: Verse is indeed that lambda competitive TPS just looking to celebrate the 25th anniversary of the Resident Evil franchise in a fun way. Capcom’s shooter stands out more for its ubiquitous fan service than for its agreed-upon gameplay, with the exception of bioweapons transformations, minimal content, and uninspired visuals. The Resident Evil saga is still struggling to find a multiplayer formula that suits it, even if it will be necessary to wait for the final invasion on May 7, 2021 to make a definitive diagnosis.
April 08, 2021 at 6:22:00 PM
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