Cyberpunk 2077’s future of multiplayer still blurry

Cyberpunk 2077’s future of multiplayer still blurry
Cyberpunk 2077’s future of multiplayer still blurry
Cyberpunk 2077 was supposed to enjoy multiplayer mode, but not until 2022 according to the last I heard. Now the threat of never seeing him becomes concrete – once is not customary, CD Projekt remains very evasive on the question.

As CD Projekt reported today, CEO Adam Kiciński said the studio will move towards multiplayer experiences, then bring an online experience to all of its franchises and work on technology that could be integrated into all of its franchises. securities.

However, he clarified that this could change how Cyberpunk 2077’s multi mode will be implemented. Start of quote:

“We previously suggested that our next AAA game would be Multiplayer Cyberpunk, but we have decided to reconsider this option. We want a more systemic and agile approach. Instead of dedicating ourselves to a great online experience or a game, we want online for all of our franchises someday. ”

As you have seen, that doesn’t mean much. Earlier this year, Michał Nowakowski confirmed that an AAA title is in the pipeline, alongside Cyberpunk 2077. It is not clear if multiplayer is being pushed back or if it is just no longer relevant.

We already know that CD Projeckt is busying itself with two franchises at the same time – The Witcher and Cyberpunk – launching in 2022, while also increasing its staff to be able to put everything in place. The company strives to better market and communicate its future titles, particularly around the announcement of new games and the timing of these announcements.

Contacted by IGN, press relations manager Radek Grabowki said that this video already said all there was to say. He emphasized the following excerpts:

“We are building online technology that can be easily integrated into our future games. A technology that will support the online elements that we want to add, with the guarantee that it will be possible without technological deficiency. (…) With these elements in place, we will be able to build an online community – thanks to our own GOG platform – that can connect players in and outside of games. ”


Benjamin Benoit is a journalist and author. It is rampant in pop culture, subcultures, and everything related to Japan.

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